Difference between revisions of "JLEAP - Mundari Audio story editing Workshop 2024 - 25"
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|Official site which keeps you updated on newer versions, tools and features | |Official site which keeps you updated on newer versions, tools and features | ||
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− | '''NOTE:-''' We have collected some great music and sound effects from all the above OER music repositories and put them in one folder. Click here to check out the music repository. | + | '''NOTE:-''' We have collected some great music and sound effects from all the above OER music repositories and put them in one folder. [https://cloud.itforchange.net/s/oXQgt5cYa3S9t9D Click here to check out the music repository]. |
==== OER audio repositories ==== | ==== OER audio repositories ==== |
Revision as of 12:55, 12 March 2025
Background
The Jharkhand Language Enrichment and Application Program (J-LEAP) is a collaborative initiative with the Collectives for Integrated Livelihood Initiatives (CINI) aimed at improving language competencies among children attending Anganwadi centers (AWC) in Jharkhand. The program focuses on leveraging digital story-based pedagogies to enhance listening comprehension and creative expression skills, particularly in children's mother tongues and regional languages. The pilot outlined in the proposal is currently underway, and will continue until March 2025. It aims to provide a deeper understanding to inform future expansion, covering additional geographies, levels, and languages.
Workshop objective
- Support participants in recording additional stories in the Mundari language.
- Guide participants through the entire audio production process, from recording to editing.
- Use FOSS Tools – Introduce and train participants in using Free and Open Source Software (FOSS) for audio editing.
- Help participants to access OER sound repositories and integrate OER sound effects and background sounds into their narrations.
- Empower OER Creators – Enable participants to create and curate Open Educational Resources (OER) by applying learned audio storytelling techniques.
Workshop Agenda
Day | Time | Things to Cover | Resources |
Day 01 | 10:00 – 10:30 | - Program introduction and agenda discussion | |
10.30 – 11:00 | - Review past recordings & plan new stories | ||
11:10 – 12:00 | - Go through the new stories and peer review the content | ||
12:00 – 1:00 | - Practice new stories narration | #Setting up a recording place | |
Lunch | |||
2:30 – 5:00 | - Continue recording new stories
- Peer review |
we can set up two recording stations
Include to record local music instruments # local music recording will be continue in all the 5 days as required. | |
Day 02 | 9:30 – 10:30 | - Introduction to Audacity, Why Audacity?
- Interface, toolbars, User manuals - Folder structure, organizing files |
Learn Audacity page
Video tutorials |
10:30 – 12:30 | - Basic audio editing techniques by using sample recording
- Exploring cut/copy/paste/Undo and other important functions - Basic effects – volume adjustment through different options, - Using Fade in/out feature to clear abrupt start and end - Saving the project (save, save as lossless) |
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12:30 – 1:00 | - Story allocation
- Go through the Audio editing guideline |
Audio editing guidelines | |
Lunch | |||
2:00 – 3:00 | - Basic editing (trim) of allocated story | Basic audio editing | |
3:00 – 3:30 | - L1 – Explain Save project and export audio to WAV | ||
3:30 – 4:30 | - Using basic effects like pitch change, reverb, repeat,
Noise reduction to make narration more clear and effective |
Adjusting the volume in the audio | |
4:30- 5:00 | - Showcasing & feedback from peers session | ||
Day 03 | 9:30 – 10:00 | - Recap of Day 1 & 2 | |
10:00 – 10:30 | - Work on the feedback's given from others
L2 export of two stories |
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10:30 - 1:00 | - Note down the sound elements needed
- Go through the sound repositories (both offline +online) - Organize sound effects BGM in the master folder - Work on adding sounds effects and BGM and (the theme music?) |
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Lunch | |||
2:00 – 3:00 | - Continue to work on adding sound effects and BGM
- Export the final version of the edited audio |
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3:00 – 3:30 | - Playing finished stories to get feedback from others
- Work on the feedback and finalize the first set of stories |
||
3:30 – 5:00 | - Continue working on next 2nd set of stories.
- Work on L1, L2 and save projects |
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Day 04 | 9:30 – 10:00 | Recap of Day 3 | |
10:00 – 1:00 | - Continue to work on the 2nd set of stories | ||
Lunch | |||
2:00 – 5:00 | - Continue to work on the 2nd set of story and do the final export | ||
Day 05 | 9:30 – 10:00 | Recap of Day 3 | |
10:00 – 1:00 | - Continue to work on the 3rd set of stories | ||
Lunch | |||
2:00 – 3:30 | - Continue to work on the 3rd set of story and do the final export | ||
3:30 - 4:30 | - Assignments
- Way forward - Feedback |
Resources
Technology Resources
Resource | Link | Purpose |
---|---|---|
Kathe Khajane | AntennaPod | To install the application and to listen to the stories |
Audacity handout | Audacity handout | A detailed user manual page about audacity (by IT for Change) |
Audacity video tutorials | Tutorial videos | Video tutorial series on variety of tools in Audacity (by IT for Change) |
Audacity official site | Audacity official manual | Official site which keeps you updated on newer versions, tools and features |
NOTE:- We have collected some great music and sound effects from all the above OER music repositories and put them in one folder. Click here to check out the music repository.
OER audio repositories
From the below table you can find quality OER music and sound effects to reuse it in your project
Sl no | Website name | Link |
1 | Bensound | Bensound |
3 | Freesound | Freesound |
4 | Pixabay | Pixabay |
5 | Wikimedia common | Wikimedia audio |
6 | Chosic | Chosic |